Rules and Actions for Foursomes - Spinner

Preparation: First, you'll need to download a spinner app on your phone. Most spinners will have a setting that makes it so you never land on the same action twice. Make sure you select this option!

Instead of printing the action lists like in the other versions, you'll need to copy and paste the individual actions directly into the app. Each new "spinner" will represent a round, meaning you'll end up making 5-6 spinners. This makes things way more convenient when you're playing with others, but more of a hassle to set up initially.

"All Play" actions are doubled up to make them more frequent despite the number of players.

Gameplay: Take turns spinning the spinner. Perform whatever action the spinner lands on!

Ending the Round: Because of the high amount of interaction possibilities, the foursome version of the spinner game is a bit different than the threesome version. For foursomes, rounds end after 16 spins. You can either keep track of the amount of spins, or count the number of blacked-out spaces on the spinner. After 16 spins, switch to the next spinner to begin the next round!

Round 1

Most actions will take place over the clothes in this round. Also, socks and jewelry don't count as items of clothing!

Round 2

Round 3

If anyone is still wearing clothes, they take them off!

Round 4

Round 5

Rounds 6+

The sixth round will need to be tailored to your specific group! Here are some suggestions for Spinner gameplay: